Occasional releases of GLSL shaders that I’ve developed for the Max/Jitter environment.
Translation to/from RGB into a variety of perceptual colorspaces. I developed these as part of a palette derivation tool for arbitrary images, release forthcoming. All algorithms adapted from those at the EasyRGB website. Transforms to/from the CIE-XYZ color space assume a 2º Standard Observer, D65 illuminant.
Version 0.1, June 2012
All software released under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.