An interactive installation by Marie Sester.
Character motifs composed and performed by Daniel Bernard Roumain (DBR)
Bo Bell, Motion Control / Interactivity Development
Photo credit: Justin Hall
BE[AM] is a spatially interactive immersive installation which displays visuals from a database of American pop culture and offers the visitors control of three familiar iconic characters via video gamepads.
I created the sound design and 8-channel audio diffusion system for this installation project. The sound design, as in Threatbox.us, was a collage drawing from a large library of audio clips that represent, both literally and obliquely, violence in society. In addition I built an audio engine that allowed for the layering of musical motifs in response to user input via joysticks in the installation space. I also acted as technical director for the project, overseeing project development and integrating code modules as necessary.
Credit: Marie Sester